Stats
- Species
- Viera / Veena
- Age
- 76 / 29 to other races
- Height
- 6'
- Build
- Slim / Athletic
- Eyes
- Gray-Blue
- Hair
- Copper Red
Physical Description
Long, copper-red hair falls in rough braids that frame a sharp, pale face and tall, upright ears. His gray-blue eyes do not soften when they meet another’s; they weigh, measure, and calculate with an unnerving calm. Scars score his forearms, and his calloused hands bear the story of bowstrings, blades, and battles endured. Lean of build, his strength is the kind that speaks of endurance and precision rather than brute force.
Every motion he makes carries purpose. No gesture is idle, no shift of stance without intent. His weathered leathers and muted wraps are stripped of ornament, chosen for silence and concealment, and serve him as naturally as a second skin. Even at rest, Veyl carries the impression of a bow drawn taut—still, restrained, but never safe.
To those who know him, he is not loud in presence, but inevitable. His watchful calm is a warning in itself: danger may not yet have struck, but its path is already traced.
Temperament
Veyl is defined as much by absence as by presence. Where others fill silence, he inhabits it, carrying an ease in stillness that unsettles those unused to being watched. His every motion is stripped of excess, the picture of efficiency, as if waste itself were an offense. To see him move is to witness control honed to instinct: the quiet inevitability of a strike already decided.
Values
Trust, when earned, is not declared; it is lived. He does not announce his loyalties or bind himself with grand words, yet his presence remains constant, his vigilance unyielding. In the moment of danger, he strikes without hesitation - not for cause or acclaim, but because he has chosen to stand beside those few who matter. His loyalty is quiet, absolute, and without ceremony.
Speech
He wastes no words, any more than he wastes movement. What little he says is precise, pared to meaning, and spoken only when purpose demands it. To many, this restraint reads as aloofness, even disdain, and he offers no correction. Misjudgment is a veil he leaves in place, content to let others underestimate or fear him.
Quirks
Veyl’s silence is never empty; it hums with vigilance. He has a habit of watching more than speaking, his gray-blue eyes flicking to measure and assess with unsettling patience. He rarely reacts to banter or jest with more a disinterested glance, and when he does, it is often at another’s expense. To most, he is less companion than threat, a bowstring drawn and held, but those who know him recognize the constancy in his restraint.
History
Veyl was born in the Skatay Range, where winters bite deep and days are measured by the number of beasts felled ere nightfall. From an early age, he and his kin were set to their task: guard the peaks, watch the passes, keep outsiders from the woods. It was not a poor life, but it was the same life - day upon day, season upon season, as unchanging as the snow itself. Some called it honor. To Veyl, it was a prison without walls.
The Green Word was the only path offered, and he saw no life in it. To most of his kind, breaking that oath was sacrilege, a mark of shame carried unto death. Mayhap they were right. Yet he knew the mountains would not fall for lack of one hunter, and the Wood would endure without him. Better exile than a life spent waiting for a war that never came.
So he left. Quiet as that. He bore the names they would cast after him - deserter, oathbreaker - and walked on. The world beyond the passes was harsh, but it was not stagnant. Enemies, cold, and long roads suited him better than frost and repetition. Each day carved new lessons, and in time his movements pared themselves to the bone: no step wasted, no strike uncertain. What others name grace, he calls survival.
It was on such a road that he came across two others, their voices carrying far before he saw them. He stepped close, bow in hand, and told them they were so loud he could shoot them blindfolded. Instead of flinching, they answered him plain: they too had left, seeking to carve their own way.
He kept walking their direction. Call it traveling together if one must; Veyl calls it chance. That was more than a year ago, and the road has carried them far since. Still, his steps fall near theirs. He would not name it loyalty nor kinship, yet he remains, and the road is less empty for it.
Relationships
- Mye'rin Tovanek, a Rava healer woman he met while leaving his old life behind.
- Raine Amour, a Rava warrior woman he met while leaving his old life behind.
Hooks
- Ghostfeather: A Veena hunter known for precision few can match. He moves unseen until the moment he chooses to reveal himself; the whisper of arrows in flight is often the only sign of his presence.
- The Wordbreaker: Branded deserter of the Skatay Range. Other exiles and oathbreakers may recognize the look in his eyes: not regret, but resolve.
- Silent Company: He speaks little, but his presence lingers. Those who share his watch or walk beside him may find that silence holds more honesty than speech.
- Edge of the Firelight: More often seen at the periphery than within. Cross paths with him by chance on the road, in the wilds, or where danger gathers, and you may well find him already watching.
- The Viera Trio: Travels with Mye’rin Tovanek and Raine Amour. Those who seek one of them may find the other two close by.
Themes
- Restraint as strength
- Endurance without praise
- Loyalty lived, not spoken
- Solitude as equilibrium
- Precision as faith
Contact
Style
- I find that single-paragraph best fits the FFXIV format.
- I enjoy descriptive, character-driven RP over dice rolls.
Preferences
- Collaborative story-building > one-sided plots.
- Heavy character development, emotional beats, and moral dilemmas.
- Mature themes fine when handled in a mature manner (violence, grief, etc.).
Boundaries
- No WoL / “Chosen One” stories: Veyl is but an unsettlingly silent hunter in a strange land.
- Don't waste my time with god-modding or metagaming.
- Miss me with your ERP.
Timezone / Activity
- Eastern US
- Usually on evenings and weekends. Life comes first, so scenes may pause or resume later.